Shatterworks Inc.
Rod & Reef
A fishing game in development at Shatterworks Inc. I'm building the gameplay systems that make every cast, bite and catch feel satisfying.

Rod & Reef is an upcoming fishing game from Shatterworks Inc., and my current main project.
What I’m working on
- Casting and line physics that feel weighty but stay responsive on mobile
- Fish behaviour and bite logic, validated on the server
- UI for catches, inventory and progression
Technical notes
Write a few lines here about a problem you solved — players love the game, studios love the reasoning.